The truth is that fans eagerly await every news related to the video game. Team Cherry has not announced a new release date, so we will have to wait until the studio has a ruling on it. We’re excited by how the game is shaping up, and it’s gotten quite big, so we want to take the time to make the game as good as we can.” “We had planned to release in the 1st half of 2023, but development is still continuing. We're excited by how the game is shaping up, and it's gotten quite big, so we want to take the time to make the game as good as we can.Įxpect…- Matthew Griffin No confirmed release date We had planned to release in the 1st half of 2023, but development is still continuing. Notice that its plural, as Hollow Knight only featured Dirtmouth as a fully functioning settlement.Hey gang, just a quick update about Silksong. This growth in quests is no doubt linked to other indicators about the game's size, like the reference to “new towns” in the reveal trailer. Just how deep this system goes is still unknown. Team Cherry elaborated, via the aforementioned Edge Magazine feature, that while the quest line structure would not be totally different from the previous game, the presence of noticeboards will serve as a means to organize/locate additional side quests. Though such a log may not have been necessary then, Silksong, given its increased size and scope, contains a larger web of quests, enough to warrant the ability to track them more efficiently. Hollow Knight featured plenty of objectives to complete and secrets to explore, but no formal quest log was present. Lace, a featured boss fight in the demo, is “part of a group who is going to impede Hornet’s journey.” While there is no shortage of discourse about how these bosses and NPCs fit into the wider picture of Silksong based on trailer breakdowns, at this point, such analysis remains speculative. Several bosses and NPCs are present in the demo, as well as the announcement trailer. Silksong, described by Team Cherry as a “very large” game, will feature more than 165 new enemies. Instead of a sphere of liquid soul, we see Hornet with a spool of unwinding silk. Hornet also wields a needle and thread, as opposed to the Nail used by The Knight. That thematic focus filters all the way down to replacing Soul with Silk as a means to heal (which Hornet can do instantly) and use abilities. Agility and rhythm seem to be recurring themes in the revealed details, both in how Hornet plays, as well as the mentions of Pharloom being haunted by “song,” and the appearance of bells in the Nintendo Treehouse demo. Hornet has been revealed to be much more agile and acrobatic than The Knight, something that will come as no surprise to anyone who battled her in Hollow Knight. While many details of this system haven’t been revealed, Team Cherry mentioned to Edge Magazine that Hornet will use shell fragments, and the familiar rest benches, as a means to craft and restore various types of equipment and items, including bombs, spike traps, and the like. Where charms were crucial to The Knight’s development in Hollow Knight, Hornet will instead use a new crafting system. While the flow of Silksong looks almost identical to Hollow Knight, Hornet noticeably moves more fluidly than The Knight, opening up new opportunities for playstyles and abilities (Team Cherry refers to this as "lethal acrobatic combat").ĭespite being aesthetically similar to Hollow Knight in many ways, Silksong leaves Hallownest behind for a brand new world called Pharloom, a “whole new kingdom haunted by silk and song.” The scaffolding of the game will be to help Hornet, who has been “captured and brought to an unfamiliar land,” ascend from the bottom (the aforementioned Moss Grotto) to Pharloom's peak (The Citadel). In this nearly-twenty-minutes of gameplay, we see Hornet fighting her way through Moss Grotto and Deep Docks. Apart from the reveal trailer, we also got a more in-depth look at the gameplay during Nintendo Treehouse: Live at E3 2019. They subsequently announced that they would be expanding Hornet’s adventure into a whole game via the reveal trailer for Silksong back in February 2019. Through that crowdfunding, Team Cherry initially planned to release Silksong as a DLC (Downloadable Content) to the original game, at least as much as making Hornet, the ”princess protector of Hallownest," and frenemy throughout Hollow Knight, a playable character. Hollow Knight was partially crowdfunded via Kickstarter.
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